Minted0 / 5,000
Villagers staked0
Vampire alpha staked0
BLOOD emitted0
Villager rate10,000 /day
Your BLOOD·

Metrics

Live from the chain and the indexer. No projections, no promises, just what has happened.

Inhabitants minted0 / 25,000
Vampires0 (0%)
Staked0 Villagers · 0 Alpha
BLOOD emitted0 / 2.4B
BLOOD burned0
Circulating BLOOD0
Rate now10,000 / Villager / day
Exit rolls0 won · 0 lost

Emission schedule

four halving tranches

Every staked Villager earns the tranche rate; when 600M has been produced the rate halves. The schedule is a budget, not a calendar, more stakers spend a tranche faster.

Where the BLOOD went

since genesis

Villager claims: 0Vampire tithe: 0Lost exits → Vampires: 0Burned: 0Genesis liquidity: 5,000,000BLOOD
Villager claims · 0%Vampire tithe · 0%Lost exits → Vampires · 0%Burned · 0%Genesis liquidity · 100%

Activity · last 30 days

No activity recorded yet.

Vampires by Alpha

expected 51 / 30 / 15 / 4%

Alpha 5: 0Alpha 6: 0Alpha 7: 0Alpha 8: 0Alpha
Alpha 5 · 0%Alpha 6 · 0%Alpha 7 · 0%Alpha 8 · 0%

Bloodline levels

BLOOD burned by levels

L0: 0L1: 0L2: 0L3: 0L4: 0Levels
L0 · 0%L1 · 0%L2 · 0%L3 · 0%L4 · 0%

0 BLOOD burned by level-ups · 0 to the creator.

Where value flows

every fee and split, from the contracts

Gen 0 mint (ETH)5,000 × 0.0025 ETHVillager production10k/day Gen 0 · 8k Gen 1Risk exit roll50 / 50 after 48 hGen 1 mint (BLOOD)20k / 40k / 60kLevel up (BLOOD)20k → 160k · Vampires ×2Pool swaps1% feeLocked liquidity1.588 ETH + 5M BLOODVillagerkeeps 80% on claimVampires (by Alpha)20% tithe + lost exitsBurned foreverGen 1 mints + 80% of levelsCreatorETH proceeds · 20% of levels · LP feesClaimBLOOD in your walletTheft on Gen 110% of Gen 1 mintsSupply shrinks5B hard cap, 2.4B emission12.7% to the pool87.3% to the creator80%20% tithewon: 100%, no tithelost: 100% to Vampires100% burned80% burned20%1% of each swapAlpha-weighted pick
Every split above is a contract constant. Royalties (5%) on secondary sales go to the creator through ERC-2981 where marketplaces honour it.

Circulating supply 0 BLOOD = emitted + genesis − burned. Hard cap 5B; Bank emission cap 2.4B.